Sherlock Holmes 5 : first contact with the game

Not content with having suffered Arsene Lupin in the last part of his adventures, Sherlock Holmes will leave soon tempted by a new duel much less glamorous in Sherlock Holmes against Jack The Eventreur. Still armed with his British phlegm and his innate sense of the deduction, so the detective british will launch actually in the footsteps of famous serial killer of Whitechapel and it was already able to take a look at his new methods during the Games Convention Leipzig.

Never solved by the police exceeded the time, the notorious murders of prostitutes committed in 1888 in the poor neighborhood of Whitechapel in London by the killer dubbed Jack The Eventreur still is shrouded in mystery and speculation. True to their very pragmatic approach of the investigation, developers Frogwares do not let destabilize a whole folklore which always follows the legendary fait divers, and we therefore propose an approach which is as credible as possible in Sherlock Holmes against Jack The Eventreur . The team had spent Thursday spine in-depth research on the events in order to portray the series of murders in a manner that is more accurate and give us a chance to analyze the facts, seek to understand behaviour of the killer and finally try to identify it. In fact, we will find our inseparable duo of Dr. Watson and the Sherlock Holmes impassive as they seek the truth in external view or the first person in the streets of this district décharnées attended by all left out the English capital.

From Hell to Baker Street

The mechanisms remain a game little about the same as in previous, and rather successful episodes of the series with passages of pure point & click with puzzles of all kinds. Sherlock Holmes obliges, it will also a good time to make comments butt on the screen deduction which, as its name suggests, will help turn the famous British detective of the meninges. Guess the process used by Jack the Eventreur to kill and dismember his victims also require a thorough understanding of the method of attack, and we must rebuild each murder in a very clever at the crime scene with Holmes in the role of the killer and this dear Watson grimé pseudo-victim. A number of parameters then appear at the bottom of the screen, and could “try” several combinations (knife in his right hand or left hand, killer attacker to face or behind, a victim standing or lying, etc. .) To find one that has actually been used by the criminal. While the scientific side of the investigation should also be brought in this new episode of the adventures of Sherlock Holmes, looking more than ever to put ourselves in the shoes of a real investigator without s’embarrasser of any fantasy fiction. It follows an extremely calculated in the game, which undoubtedly will attract the largest specialists adventure game.

The developers also want to recognize push their concept to its climax in the fifth part of investigations Sherlock Holmes, proposing the title’s richest, most successful and most ambitious of the series. No wonder the coup that the team has taken the game to give a helping young to switch to the graphic aspect of the title, with characters more and more realistic and decorations not only more detailed but also crossed by a large number “extras” randomly generated. This should put an end to the side a little death and emptiness of decorations that had been surveyed in the two previous opus of the series. The dominant-dominated relationship between Holmes and Watson will obviously be kept to the delight of fans the first time and it would almost take the good doctor pitied so his esteemed colleague the demeans the first opportunity. All that to say that Sherlock Holmes against Jack Eventreur The focus as much on its forces located on some new concepts ambitious to give birth to a survey by the British detective who has a good chance to outperform all others. The verdict will be the end of the year.

A Vampyre Story is revealed

Announced in early last year and headed by a veteran LucasArts Entertainment, A Vampyre Story clearly seeks to remind us of “good time” adventure game with cartoonesques its graphics and its crazy pitch. Met for the first time at the Leipzig Games Convention, the title seems not so promising that thought.

Young opera singer dreaming of a career in Paris, Mona Lafitte sees his ambition reduced to nothing when it is turned into a vampire and locked in a castle Draxsylvanie. Not very smart but still determined, the fine will not be discouraged and with the help of a talking bat named Frederick, it will seek to take the powder escampette to live his dream. Everything will obviously not so simple and it will take to overlook a lot of obstacles eccentric, characters bottom of the front and riddles alambiquées before reaching our purposes. It is therefore a point & click very classic, with all that that implies as collection and combination of objects, which very clearly trying to make us nostalgic for its graphic style where characters explore 3D very beautiful scenery in 2D. Even the interface of the game we recall the good old days as it is in fact a complete repompe of that used by Full Throttle, beatings of slats less and the transformation into bat in addition of course.

Death is so you

Beyond all these traditional concepts of gender, A Vampyre Story also introduce some new ideas not necessarily stupid. Mona is thus capable of recording a “souvenir” object when it crosses something they may not necessarily carry, which will show a “ghost image” of the gadget in its inventory. The latter can be used much later when he finds a utility, and Mona then use its powers of vampire to teleport directly adjacent to the object which it had the “souvenir” in order to bring it temporarily to the desired location. Nothing that does revolutionizes the genre of course, but all new ideas are good to take in a static environment also that the point & click. Another pride of the development team of A Vampyre Story is the very large number of cinematic cut-scenes partnerships between phases of gameplay and it will ultimately have to attend at least 30 minutes of viewing in the genre total in the game to be specified passage for lovers of figures that A Vampyre Story will count more than thirty main characters in his script, and almost as many unique places to visit throughout our adventure.

While that’s pretty good, but this presentation of A Vampyre Story we still disappointed for his weakness in two critical areas such as: humour and shields. With a voice suraigüe and a Germanic accent surjoué too, Mona was indeed frankly unbearable in the VO that were discovered and unless a miracle when switching to VF, there are good chances one suffers whenever it opens his mouth. Slightly embarrassing for a main character, especially in a game where you papotte lot. But even more than the intonation dialogues, it is mainly the level of writing that was a little afraid, with little jokes and subtle éculées falling dramatically flat. It obviously hopes that this was only an exception in part by developers so few words of the spirit shown here more reminiscent of the niaiserie So Blonde that the finesse of a Day of the Tentacle. All this is even more worrying that there are apparently only eight weeks of production before leaving the title of Autumn Moon, and that this kind of faux pas does not correct at the last minute.

NFS Undercover is finally uncovered

After a Need for Speed ProStreet at least mitigated in 2007, the saga of auto racing Need For Speed will try to redeem themselves this year with a new episode subtitled Undercover. Announced recently and planned from November 18 to the USA on PC, Xbox 360, PS3, PS2, DS, PSP and Wii, and three days later at home, the beast can be currently approaching the Games Convention in Leipzig an Xbox 360 playable by all at the booth of Electronic Arts. Here are our first impressions after a few rounds of wheels.

Just for once, Electronic Arts and Black Box, the studio of record in the series, we promise with Need for Speed Undercover return to the sources of the saga, which blows this year by its fourteenth candle. Except that we had already made the coup, and there was otherwise remain skeptical after such an announcement. Nevertheless, we must still acknowledge that, at the outset, this episode seems they really have made efforts in this direction. Exit, already, the atmosphere tuning too recent episodes (and exacerbated in ProStreet, even if we dégoûter), even if it is of course always find a catalogue of items provided in this NFS to customize its cars improving its performance but also his look. No, it is rather the pursuit race aspect facing the police who returned here in force, supported by a scenario worthy of a Hollywood blockbuster. Judge for: Undercover, embody a young wolf who will engage in various risky jobs in order to win the confidence of a dangerous criminal organization, and so infiltrate them to better dismantle it with the help of the Maréchaussée Local. Any resemblance to an existing plot would of course be accidental, as in previous parts, it will be introduced into the environment via a lovely lady who will take us under his wing, played in the game by actress Maggie Q (Mission Impossible III, Die Hard 4 – Back in Hell). Because we also find in this episode the famous sequences live, a little re-stylized, and so dear to Electronic Arts. The regulars of the saga may not therefore not truly be at home, especially since Undercover also retains the principle of open environment.

Our space game will be in this new NFS of a new town named Tri-City Bay Area, comprising … four distinct areas linked by highways. Sunset Hills, Palm Harbor, Port Crescent, Gold Coast Mountain, these neighbourhoods we reserve each one different ambience, typée downtown, industrial or downright mountainous. It will be dégotter our missions in the same way as in Carbon, choosing a test among those released by the previous and so on (no need to go there, races can still be triggered remotely.) Three types of courses are also offered on the version made available at the Games Convention with Highway Battles first, either on motorways prosecution against a single opponent he will, in less than a minute, doubling then keep a distance, while being faufilant in traffic, not dense frankly it must admit. Another test can compete against a handful of other cars on a track closed this time, while the last we invited him to abscond a concession driving a brand new Porsche. The difficulty of the latter comes from many police patrols in the area, which we pourchasseront for some time. In this connection, it should be noted that the local Maréchaussée will not really shake the players in this version as it leaves little to easily outpace that we use and abuse of changing direction. In case of arrest, will also pay the amount of damage caused during our pursuit. During the race, it also noted the presence of a small gauge on the right of the screen, which climbed to the liking of slippages and other figures in style, winning the final by bonus points.

Since we are talking about flying, we will find again its brands quickly, the various cars available to us in this demo (a Porsche GT2, a muscle car and an Audi RS4) showing a finger and handling to the eye. Just a few seconds of game will be necessary to get used to a very strong direction which, coupled with a hand brake particularly docile, can move changes course with breathtaking ease. Despite the gameplay quite nervous police presence but also the possibility of using nitrous and a speedbreaker – a sort of bullet time to slow down time and therefore better negotiate some corners – the tests lack a little bite. The fault probably a city almost deserted in this version of the Games Convention, which also accuses major concerns techniques. These include a frame rate in agony, but also a fairly pronounced aliasing and a few pop-up textures or buildings intact. However, if we obscures this traffic almost non-existent, the city is showing a certain credibility in its construction, and pointed out a few points that Burnout Paradise. The damage ahead also very successful, sheet metal folding is a natural rather disconcerting on modelling also quite remarkable, but we regret increvables tire rims or indestructible. The nice effect of smoke ProStreet should also rebuild its appearance in this episode, while we note the absence inexcusable views cockpit. Black Box had hinted q’il this was one of yards strongly considered for the post ProStreet, but it is obviously nothing. What a pity. In short, with Need for Speed Undercover, NFS returns well in a certain way to its roots, but not as much as might be hoped, not to mention that the proposed innovations do not seem frankly staggering. It will in any case the heart net next November 21 to be precise, when leaving the game in our lands.

GTA IV for PC presented

Is it still needs to submit GTA IV, the game sales record – and marketing clubs – Rockstar Games? Yes, if we are to believe the small private enclave on the stand of the publisher, an area specially set aside to unveil today at the press adaptation PC. After the Law on PS3 and Xbox 360, Niko Bellic resume its hunt from November 21. But not bother to wait any bonus missions in the commercial version. Besides the news does not look especially numerous.

Of course, requires PC, this adaptation will benefit from some optimizations graphics, at least in theory, since this pre-release n’épatait nor by its fluidity or finesse or resolution textures. Perhaps a matter of config or optimization, in any case, the gap with adaptations console was nothing blatant, apart from perhaps for the density of traffic in some neighborhoods. It must also be said that the mission of the presentation, Three Leaf Clover, is reputed to be one of the most daring in terms of action. For those who would not have the memory of names, it is the famous mission of hold-up, which sees the brothers Niko and the Irish mafia McReary assailed on all sides by the LCPD, the point of finding refuge in the arteries of the subway. Shortly disert, Rockstar Games promises a few new multi-side, without going into details unfortunately. New modes, number of players increasing, the label does not let go, but something is planned, with more filters parties to easily find themselves before they mitrailler. Finally adding PC replay function that will record any time the last 30 seconds of the game, with a small assembly / upload to share his best works with the rest of the community. That’s gangster.

“Igor The Game” announced by Deep Silver

Deep Silver announced that they would publish the game Igor The Game for the PC, Wii NintendoDS and the European Union PAL territories, territories french overseas, the Commonwealth of Independent States, South Africa , Australia and New Zealand.

The Igor The Game of video games are produced by I2G and Legacy Interactive. They are based on the animated films of the same title by Exodus Film Group, distributed by Metro-Goldwyn-Mayer Pictures. Igor opens the USA on September 19, 2008 and presents the voice talents of artists such as John Cusack, Steve Buscemi, John Cleese, Jay Leno and Christian Slater. The film will receive worldwide distribution for the holidays of 2008.

Igor is a playful irreverent comedy with a new twist on the classic scientific Evil / Monster genre and tells the story of an evil scientist’s hunchbacked lab assistant, Igor, who has big dreams of becoming a scientist evil in its own right and winning the coveted first place award at the annual Evil Science Fair. But instead create a monster dangerous for competition, Igor creates amicably instead Eva. His attempts to convince Eva behave as a true monster to many entanglements. With much humour involved, both the film and games commemorate the kind of film Monster of the classic era of Hollywood.

The games will closely follow the script of the film. The PC and Wii versions varied become an Action-Adventure players Thursday to monitor the four main characters: Igor, Eva and their two friends, brain and Scamper. The NintendoDS version will allow players to design their monster individually by adding new body parts, and competition against other scientists creatures through an exciting puzzle battle system. Hundreds of opportunities to allow players to create monsters really. Igor The Game is scheduled for release on all platforms this October.

PRO EVOLUTION SOCCER 2009 is announced by Konami

World’s Best-selling soccer franchise video game coming this fall for the PlayStation 3, Xbox 360, PC-DVD, PlayStation 2 and PSP

Forward Lionel Messi of Argentina face to be the last edition of The World’s best-selling series of football video games

GOOOOOALLLL! Konami Digital Entertainment, Inc. has announced today that it will publish Pro Evolution Soccer 2009 in North America for the PLAYSTATION ® 3 computer entertainment system, PlayStation 2 entertainment system Xbox 360 video game and entertainment system from Microsoft, PSP and PC DVD – ROM. Scheduled for fall 2008 release Pro Evolution Soccer 2009 combines attention to detail that has been the series’ mark with a novelty that are certain to cement the franchise’s reputation World Cup final title for any format.

Known by millions of fans with his play and incredible realism, PES 2009 will also bridge the gap between the PES and the real thing. The game has been updated to ensure stunning graphics its players look more like their real life counterparts. Similarly, all the new options allow users to tailor the game to their own tastes, while new-style movements, innovative and control mechanisms in line also key elements of realism.

Adding authenticity, before Argentine Lionel Messi will be the face of the latest multi-million selling Pro Evolution Soccer series. Regarded as one of the greatest talents of modern Thursday, 21 years, is always present fixture on both the Argentine national team and his club, FC Barcelona. Having played for Argentine and Spanish youth teams reserve because he was five, ultimately Messi became the youngest player to compete in the top Spanish league during October 2004. Since then, he led FC Barcelona in the 2005-06 UEFA Champions League title, was named SI Latino’s World Player of the Year in 2007 and was a finalist at the prestigious prize, including France Football Player of the Year, and the Soccer World footballer of the year. Under the transaction, Messi appears on the packaging and point of sale materials Pro Evolution Soccer 2009.

“Most players are aware of the reality and skills of Pro Evolution Soccer series,” said Messi. “This is a game that truly reflects the pace and control real football, and as a die-hard fan the series, I look forward to working with Konami on the final version. ”

“Pro Evolution Soccer has always been the game of choice for football fans because of his ultra-realism and higher Thursday and there is no player in the world more apt to be on the box that talented before Barcelona , Lionel Messi, “said Anthony Crouts, Vice President of Marketing at Konami Digital Entertainment.” Lionel is one of the greatest players and accomplished in the world and we look forward to working very closely with him to promote the most advanced ever PSE title. ”

PES 2009 will be published for PlayStation ® 3, PlayStation ® 2, Xbox ® 360, PC-DVD, and PSP in autumn 2008.

“King’s Bounty: The Legend” details

“King’s Bounty: The Legend is a PC pre-RPG strategy developed by 1C and published by Atari. Unlike most RPG strategy, the concept behind King’s Bounty is to create a unique and rich experience outside of the turn-based battles style. The game certainly has an atmosphere MMO attached thereto. As I watched the presenter Gen Con to navigate the mass card, fetch quests, buy objects and interact with the NPC, all I could think was how inspiration World of Warcraft has been the creation of even single-player PC RPG.

Battles on the world map are not random. As players navigate through an area to another, they will see the enemies and react according to their desire. The combat system is based on a network composed of hexagons. The different classes in the game will be able to navigate through the hexagons and choose attacks that befit. I was pleasantly surprised by how small battles seem to be. The players are restricted to a small network instead of the broad mass map. The fight that I saw lasted a few minutes as opposed to large-scale exploration in which many actors SRPGs save. The players have even May to fight against their own weapons. The elements of King’s Bounty are gifted, and the choice of party members mistakenly May because of disagreement between the protagonist and his faithful monster-killer.

The players will be able to choose among three types of characters, which are the warrior, paladin, and Mage. After picking this category, players will be generated in the area of their original character and be plunged into a very bright and alien environment with many different landscapes which includes dungeons, towns, castles, and even giant turtles. King’s Bounty is scheduled for release on holiday this year, and we will certainly keep you abreast more details come in. “