DOOM 3 BFG Edition Review: Hell can go worse

One of the latest trends in gaming is relaunching old games, the upgraded version. In theory, this entails advantages for the producer / publisher, which sells for a second time almost the same product and the gamer can experience an old game but with improved graphics. From this assumption when we started and I am running for the first time the new DOOM 3: BFG Edition. But let’s take it from the beginning.

DOOM 3: BFG Edition is a collection of games that includes Doom, Doom 2, a remastered version of Doom 3 all expansion packs available for the game plus new expansion pack for Doom 3 entitled The Lost Mission. BFG Edition was released on October 19 for PC, PlayStation 3 and Xbox 360.

I try not to do a review of the game Doom 3 to eight years after its inception, instead I will focus on BFG package and benefits it brings.

As I said in the first paragraph, requires relaunched games gamer an advantage, this advantage often coming in the form of improved graphics and compatibility with new technologies. Doom and Doom 2, even though improvements have graphics can now be controlled from both the keyboard and mouse and gamepad. In the case of Doom 3, I expected a lot more.

Starting the campaign game, I felt that I installed the game wrong. The game looks almost identical to the 2004 version and when I say this I mean that everything from lights and textures to overcome the weather, looks almost same. There are also small improvements here and there, such as the character models are very, very little detail. But nothing notable. The problem is that there are things in the game is worse than the original version. Remember that the technologically Doom 3 was direct competitor of Half-Life 2, both games with top engine sites that period. Meanwhile, I attended eight years of rapid technological development and cheeky response to these developments id Software removed the unacceptable system dynamic shadows devoted Doom 3.

I tried to go beyond disappointment and I said I can not correct settings, so I started to walk over to pick up the game menu graphics settings at maximum. I was struck by a second disappointment: the graphic options are a joke at the PC gamer. We can change the resolution, antialiasing levels, motion blur, and the v-sync …. both!

A notable addition is compatible with stereoscopic 3D systems for both PC and consoles. This is perhaps the most important feature of Doom 3: BFG Edition, but do not know if even 1% of gamers have proper equipment and want to go through dark corridors with dark glasses over his eyes.

And since it came darkened corridors, new Doom 3 is more quiet and thoughtful players emotions. The default brightness seems to be a little higher than the 2004 title, which creates an atmosphere less tense than the previous title. However, Doom 3 is a game that does not take no lack of absolute dark areas, so brightness setting does not help much in this case.

The biggest change in gameplay is however related to the use flashlight. In the 2004’s Doom 3, flashlight occupy a slot in the character range weapons, you had created a balance between times of using the flashlight to see the surrounding area and the use of weapons to disperse lead bodies dominated demonic forces. Voltage reaches peak when the terrifying sounds of creatures of hell resounded from all corners of the dark room you scroll up arms to be ready for anything. In Doom 3: BFG Edition, by pressing a button, the flashlight can be started at any time without depriving the player of weapon equipped, for now the torch is placed directly on the equipment worn by the protagonist and not hand-held.

Otherwise, all the things that makes Doom 3 look old were kept. I find most disturbing feeling your arms, which both sound and vision did not have satisfied either the original version or the BFG version. Also, enemies still react to physical blows, so I felt like I shoot some cardboard boxes walking.

Doom 3: BFG Edition is a game whose existence has no meaning on PC. The game is almost identical to the 2004 version, the only notable change being the lack of advanced graphics options, no dynamic shadows, adding motion blur and stereoscopic 3D mode and the new expansion pack is not a point of major interest and may be finished in an hour and half without problems.

For those who wish to acquire for a console Doom 3: BFG Edition is a game running at 60 frames per second and offers complete experience Doom on the PlayStation 3 and Xbox 360. I do not believe that there are many people who will throw 40 euros to play worst sometimes a variant of a 2004 title that you can find in the discount bin for the PC version, playable even on an old laptop. Also, since 2004 PC version only support the changes created by the community, and they bring many more benefits than embarrassing BFG official version.

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