Jaleco unveils Kizuna for Wii
Jaleco has released without warning a new Wii title of his hat. Responding on behalf of Ôgon no Kizuna, it is an action-RPG where you embody a certain Rain (or Lain), embarked on a fight against the monsters Galvaran, a demon once defeated by Gelade, father Young heroes of history. Piochant both side Dynasty Warriors as Shadow of the Colossus, the game will propose fighting in real time with a gauge that fills up over the beating to finally give access to special attacks. Against boss, imposing as it should, clashes will take a little more technical because it will necessarily find the weak point of giants and sometimes their climb above to hit a specific location. The Wiimote will be used to target, while the Nunchuk trigger attacks. Drapé in a made-cel shading, the soft will be divided into chapters and will establish links with several characters, some which can then lend a hand in combat, for example. Announced for winter 2008 on Japanese soil, Kizuna is one of its development team a few prestigious names like Shôda Miwa, a writer known for his work on Final Fantasy XII, as well as Yôichi Yamaguchi, director and programmer on the project, who officiates in parallel on the future Little King’s Story.